May 31, 2011

Conversion: Cult Abomination

Aww... They're So Cute At That Age

Aaaand welcome back. I'll start this conversion post by saying I normally will do conversions to save money. If you look back you'll find numerous examples of this. Unfortunately, I can be stubborn. When an idea hits me for a model and I really want it to happen, I'll make it happen. Even if the costs to see it through are a bit steep (see Wraith Lord.) Another unfortunate circumstance for my wallet is the AdMech as a whole. While the first year of writing the fandex saved me hundreds on purchasing literally nothing in the way of models; now that it's nearing completion I'm in the mode of purchasing models for it. The thing with the fandex is, there are specific units I created within it that I had a vivid vision for, and thus want it to look exactly right. The Cult Abomination is one of those units, and getting what I wanted to create my original vision took the last bit of my spare money for the month. Worth it? Let's find out.

May 25, 2011

Shout Out: Wolves for the Wolf God Giveaway

Just a reminder for those who aren't a follower of WftWG, Skarvald is celebrating his 100th post with a free giveaway come June. I'm not going to reveal what the prize is, as you'll have to mosey on over to his site to see what it is. I for one would love to win this thing for the conversion opportunities. How do you enter? All you have to do is become a follower and your name is automatically in the drawing. Good luck to each and everyone one of you.

Later days.

May 24, 2011

Conversion: AdMech Leman Russ Burrower

Replace 'Ear' With 'Deployment Zone' And 'Babies' With 'Explodies!'

The conversions keep coming for this month. After an especially disappointing rapture on the 21st, I needed a pick-me-up. No earthquakes, no flying people and no religious nuts admitting stupidity. All around disappointment. So I decided to finish up the Leman Russ Burrower even though I'm still waiting (almost 2 months) for the other weapon variants (keep a look out on MWC for that review...it'll be a doozy.) This project took a crap-load of trial and error, but I was diligent on taking pictures almost every step of the way. So join me after the break on this tiring process and its inevitable completion. By-the-by, brace yourselves for picture overload.

May 23, 2011

The Magnet Pro Has Been Taken Over!

That's right, The Magnet Pro is no more! Well, I'm still here, but the blog is forever changed. A few months back my gaming buddy Eric over at The Midnight Shift and I decided we should (and should have from the start) merge our blogs together to form a super-blog of sorts. After much planning, the day has finally come! Now you may be asking what happens to all of the links out there for themagnetpro.blogspot.com? Well, Eric is quite the wiz at these internet thingies lately and while our new URL is twinlinkedawesome.blogspot.com, whenever you visit this URL you'll get redirected to themagnetpro.blogspot.com. Our name has changed, URL is staying the same for everyone's convenience. Go ahead, try it out. And again. And again. It's quite fun.

As for the next few days we'll be tweaking both URLs to get things looking spiffy for all of you. Worry not, we have some content in the form of posts ready to roll for this week as well, so stay tuned for that.

If you have any suggestion on how Eric and I can improve Twin Linked Awesome, feel free to post a comment below!

May 21, 2011

Conversion: Tech-Priest Transmechanic Take Two

That was a lotta' T's...Anywho, I'd like to thank Kane of Tales from the Maelstrom for the new 40k OSR link image to the right. If you haven't seen his work I suggest you go check it out. And with that, if you haven't checked out Porky's 40k OSR you need to go do that as well (by clicking the mentioned, convenient little button to the right,) to see some of the newest work out there.

Speaking of work, we all have some conversions we're not 100% happy with. Either something is missing, there's too much of something else or we want to just start all over again. If you can recognize the formers than you are fortunate enough to avoid the latter. I've ran across this a few times during the AdMech development, and while I've forgotten to take pictures of my changes before priming occurred, this one I did not. If you remember my post on my Transmechanic, this is the model I've taken a second wack at. You see, even with the special Servo-Harness he has going, I still felt he looked too similar to the Magos. To change this up I decided to change up the harness a bit and add in a Staff of Office. Pics after the break.

May 17, 2011

Shout Out: Fluff Writing Team

I haven't been posting much about the fandex lately, but that's certainly not due to its evolution not taking on a force of the gods. In the last few months I've been working diligently on the rules for the dex, and only the rules to help get the next version pushed out as fast as possible. However, the only reason I've been able to focus 100% on the rules is thanks to a few individuals who have granted me with their presence in the dex as the official fluff writers after responding to a post I had made on MWC. After several entries, I read over all the sample fluff that was submitted and chose four people truly fit for the job. Who are these magical beings and how are you to know their skills with written word aren't anything less than brilliant? More after the break.

May 14, 2011

Game Time With The AdMech

Praetorians vs Bloodcrushers. I Wonder Who Will Win? Yeah, Not Really...

Over the last couple of months I've been playtesting AdMech for the new version of the fandex, but during this time I've had actual finished models thanks to Mr. Lemon. So I thought I'd post up some of the pics of our battles. Not much text in this article, just a quick picture dump of our adventures. More after the break:

May 11, 2011

Community Help: Dreadnought Magnets

Hello everyone in the internet-lands. If you're sick of hearing about Adeptus Mechanicus this and that, I've got good news for you! This post will not involve them at all, except that last thing I said when I mentioned their name...yeah... Anywho, yesterday I received an email from a reader by the name of Reid asking me for some help on his Dreadnought and how to magnet the arms for it. While I used to play Space Marines, the only Dreadnoughts I owned were Black Reach, so I feel I would be as helpful on this one. That's where you all come in. Check out the email below and post your feedback to help out your fellow gamer.

May 10, 2011

Shout Out: Mr. Lemon

So, it seems thanks to Mr. Lemon the completion of my AdMech army actually seems feasible. You see, I hate painting. I mega-loath it. If I had a choice between staying awake for 24 hours with my only source of entertainment being a ball of yarn or painting for 10 minutes, I would seriously debate the choice. Mr. Lemon being the superb painter he is (dude, make a friggin' blog!) offered up his painting services in exchange for some Space Marine models I no longer wanted. After he acquired what he wanted, out of the kindness of his heart and just for the fun of it (and for some Tomb Kings I promised him /wink) he's continuing on in painting the AdMech so I don't have to (and so they don't look awful.) Below is the next round of completed AdMech models touched by his brush.

May 9, 2011

Conversion: Iron Father and Iron Hands Kitbash

Hello and welcome back. Today I've got a kitbash I performed last week in an attempt to get my squad of Iron Hands and Iron Father completed and looking dandy. This conversion took a lot more time and effort than I anticipated, but the turnout was completely worth it. After the break I'll show you what all I used in this conversion and how I went about it all. So come along, won't you?

May 8, 2011

Conversion: AdMech Leman Russ'

Overcompensating much?

Well, hey there! The conversions for the AdMech are plentiful, seeing as almost nothing is standardized within the fandex. I figured that with the Leman Russ being the little-to-convert rock of the fandex as it's in the IG codex, conversion work would be quite simple... And then my imagination slid in; the ever-present devil on my shoulder whispering sweet nothings of plasticard, casting and greenstuff. Because of this, the five variants of the Leman Russ took more work than I had original anticipated. But before I get into each variant available in the dex and how I created them in model-form, this post will be a quick rundown of what universal work will be done for all five types of the Leman Russ. More after the break.

May 7, 2011

Conversion: Titan Tech-Priest

So much to post about these days... With the fandex going, the Necrons coming out soon and all of this conversion work, I've been strolling the streets of Busytown as of late. Speaking of the fandex, I'd like to thank Porky's Expanse! and Miniature Wargame Conversions for their posts on it. I had seen a laps in downloads of the new version, which I'm having a hard time explaining since I've gotten few complaints since its release last month. Anyway, I appreciate both of their efforts to help me out in this dex's creation as well as a big thanks to everyone out there who has promoted my site, the fandex, playtested or emailed me on the dex. Every bit helps and I'm very grateful. On the subject of "pimping" my site, I've added a section on the left called "The Magnet Pro Mentions", with links to mentions about my blog. Okay, all of that aside, here's the meat of the post; I recently purchased my first Forge World model, a Titan Tech-Priest. More after the break.

May 5, 2011

Conversion: Robot Maniple

More Sassy, Yet Less Destructive

Welcome back. So many conversions going on right now, it's hard to keep up with what to post. In this post I have another treat for you AdMech players out there. If you haven't read my review over at MWC on Pig Iron's Wardroids, I suggest you read that first as this post will strictly be covering my conversions. The Robot Maniple in the fandex has many different options, and in the next version of the fandex these options will grow, yet be more organized at the same time. Either way, when constructing your Robot force, there's many weapons to choose from. The last game I played I chose to go with a Missile Launcher, Autocannon and Lascannon in a maniple of three Robots and this seemed to work out well, so that's how I'm creating the models. More after the break.

May 4, 2011

Conversion: Simple Servo-Arm

Witness; A Future Slag-Pit Servitor. Dare To Dream Little Guy. Dare To Dream...

Welcome back. Work on the AdMech models is coming along nicely so far. I'm still waiting on three more packages in the mail, but until then I've kept myself busy. In this post I'm going to run over a tutorial for a quick and simple Servo-Arm. I had cast a Tech-Priest earlier in the week and eventually wanted to make a Transmechanic out of it. Having one missing arm I had yet to cast, I decided to take another approach. More after the break.

May 2, 2011

Rumors: Necrons 5

Will They Be Back?

The waves of Necron rumors are starting to becoming overwhelming as of late, which solidifies what is my belief that they're indeed next in line. It wasn't until today that I saw something post-worthy as it seems legit as far as what rules are explained, but a lot of these rumors seem to contradict others that I've heard very recently. I'll give the breakdown and my thoughts in red after the break.

Conversion: Kthulo

A while back some friends and I started up a game called Gamma World. For those of you who don't know what it is or don't know that the bright purple letters indicate you can click on the words for a link; Gamma World is similar to Dungeons and Dragons in that it follows the same format of stat lines, dice rolling, etc. That's where the similarities end and the nonsense begins. Rather than being placed in an olde world fantasy setting, Gamma World takes place in current-time where every parallel universe has clashed with one another to form a central post-apocalyptic world full of ant-men, frogs made of hotdogs, donkey-rabbits and farmland that talks to you with a foreign accent as you pass on by. So how does this relate to a conversion? More after the break.