Showing posts with label Battle Report. Show all posts
Showing posts with label Battle Report. Show all posts

December 13, 2011

Battle Report: Necrons vs IG

Just Picture The Robot Sucking Out Souls And The Chick In A Sergeant's Hat And The Chess Board As A Battle Of Epic Propor....You Know, This Metaphor May Be Getting Out Of Hand. Just Enjoy The Chick's Hotness.

Lantz and Eric here! We're going to be attempting something a little unorthodox; a collaborative battle report. This is our first attempt at such a thing so bare with us while we work out the kinks. This week we wanted to try some Necron on IG action. 1500pts was our mark for this game. We had to use our secondary table as the main table was in use by the other members of our gaming group, the only downside is that it's a 4x4 instead of the standard 4x6, which gave Necrons and their mid-range shooting expertise the advantage. How much of an advantage? Find out more after the break.

December 5, 2011

Battle Report: Necrons Team Game

The Moral Of This Tale; Watch Your...Well, You Get It.

It's no secret that when playing against a Deep Striking army, more specifically Drop Pod armies, you should always be prepared to take a shot or seventeen up the rear. However, I feel like this isn't taken as seriously as it should at times. Everyone at our table took Deep Striking possibilities seriously, of course; we're just cool like that, but the overall thought process that goes into Deep Striking is typically incorrect from what I've gathered over the years. It's not about denying your opponent the chance to Deep Strike, it's about denying them the confidence to do so. Placement down the board is just as important as placement of units up the board when it comes to fighting against a Deep Strike army. You'll see what I mean in the pages to come.

November 28, 2011

Fifth Game With The Necrons

(Beautifully Painted By Sigur)
A BatRep About Necrons? Oh No; This Is The Story Of Vulkan The Un-Woundable...

With the holidays and whatnot, I only managed to get in one game with the Necrons this week. It was a large game, though, which I do enjoy most of the time. This week I wanted to try out a list that I made a few weeks ago that looked good on paper, but I wasn't really sure how it would perform. The list I made had a single purpose; anti-horde. While we don't see much horde in 5th with vehicles being the end-all be-all solution to pretty much everything, the option to make a list is in the pages of the new Necron codex and I wanted to give it a go. Unfortunately I probably ended up losing some friends this week... More after the jump.

November 21, 2011

Fourth Game With The Necrons

Welcome back my fellow self-repairing brethren and sister..en? Growing up in an overly religious household, I grew to loathe Sundays. What was to be the weekend for all of my friends was another day of sitting quietly in a large room full of equally-bored children at a desk with nothing to do but count how many little hole thingies there were in the ceiling tiles, praying to god (pun intended) that the day would end. If organized religion is your thing; more power to you and I mean no offense, it's just not my bag. Getting back on point, Sundays used to be the bane of my week. Now that I'm in my twenties and capable of allowed to make my own decisions, things are much more enjoyable and Sundays are one of the best days of the week. Why? It's 40k day! This week I went into a team-game scenario with the new Necron dex, something I have yet to do since my first game, and it was quite fun. This game, more than any, I learned a lot about the balance of the Necrons when constructing a list, but I'll go over that in full detail after the jump.

November 17, 2011

Third Game With The Necrons

Hello readers! This week I managed to get in two games with the Necrons and for this game I attended KHops' abode. KHops is somewhat new to the 40k scene (clarification as he was not happy with this statement; KHops is not a noob,) and so his basement hasn't been overtaken by ridiculous amounts of plastic like Eric's has. What does this mean? It means no proxying for me. It means that the following list should not be scrutinized for its poor make-up as I'm just working with what I've got, here...okay, feel free to scrutinize anyway... Having around 1850pts in Necrons before the new dex, I found myself scrambling to get to 1500pts with the lowered points cost of, well...everything. A full breakdown after the jump.

November 14, 2011

Second Game With The Necrons

Hello and welcome back. Last time I talked about my first game with the new Necron codex and how it went quite well. After mulling over the book in an obsessive fashion after that game it became apparent to me that I cheated in a few ways and thought I'd researched enough through the book for it to never happen again. Well, it did, but more on that later. For now I'll explain the picture above; the list I was trying to build for a tiny game this week was an AV13 wall at 1000pts. With high point costs on pretty much every vehicle I thought this was impossible, but ended up working out pretty well. More after the break.

November 7, 2011

First Game With The Necrons

If you haven't checked out my codex review over at MWC for the Necrons, I'll be continuing it all week long. And as someone with a horrible memory, I'll say that if you want to memorize a codex; write a review on it. It's not just helping the community, it's helping me, too. Anywho, tonight I played my first game with the Necron's new rules and it's...umm, powerful. We ended up playing 3 vs 2 with me playing 2000 and everyone else playing 1000. My team was Necrons and IG fighting Dark Angels, CSM Nurgle and Vulcan SM. With 1000pts per player other than myself there wasn't a lot of transports out and while I only needed to bring 2 troops in my list I thought it was fair for me to bring 4 since I was taking more points than everyone else. So let's get to the breakdown.

June 4, 2010

Battle Report: My First Singles Victory

Hi, hello, welcome and other thingies. Not very often do I post something non-craft related, but this is one of those rare occasions. Friday nights are our 40k group's game night and tonight was full of epic fun. I played against my good friend Trent in a singles match. I've never won a singles game before (not since our group has learned all the rules solidly,) but tonight changed the everlasting pattern of losses and ties. Let me get to it:

Table Size: 4x4
Point Value: 1500
Game Type: Seize Ground
Deployment: Dawn of War
My Army: Ultramarines
Trent's Army: Space Wolves
Going First: Me
Square Root of 199: 14.106736
Best Cake: Chocolate

October 27, 2009

Destroy All Fire Prisms!... Free Soda For All Fire Prisms!


I've done a tiny rant on the Fire Prism in a previous post. In the 3 games I rolled with one it either lost its Prism or got blown to smithereens on the first turn. And when it did fire, it always wiffed. Both scenarios are just luck based, but I'm allowed to bitch and moan if I want to. So I did. A lot. Like, a lot a lot. I've gotten hate mail, people. Anywho, my bitching might be over starting today:

October 13, 2009

Clowns, Castration and Goodie Bags

I just want to start off by saying that since I purchased my first Eldar unit about 2 months ago, I've had issues controlling the Eldar correctly in combat. I was getting extremely frustrated with how little I was contributing to team games and how quickly I'd find myself with little hope during solo-play. But, today I report my first victory with them, wishing I had a BatRep to go along with it. Sadly, I do not. But I will try and provide a briefing of the game.

This was a team battle; Tau/Eldar vs IG/Chaos (don't ask me how Chaos persuaded IG to join them for the day, I hear they're offering goodie bags.) Capture and Control, 2000 points per team.

I held my 10 Pathfinders in a corner, being a ruined building. Behind them, 10 Guardians with a Bright Lance and a Farseer with Guide to make it twin linked. My Tau partner left his Crisis Suit, Stealth Suit Squad and Hammerhead with me as well.